Andy: The campaign begins in 'New Harbor'. For the purposes of the introduction, we wanted the PC to return home for an opening which echoed the very beginning of the OC and gave the series a 'rounded off' feel. So my job was to recreate West Harbor as it might have changed over the years since it fell into shadow.
Our theory was that WH went unoccupied, a place of fear, until the news that the KC was alive was transmitted back to the Sword Coast. Since then, it's been steadily rebuilt by an enterprising architect by the name of Shuckholt, who's hoped to encourage settlers by capitalising on the fact that the new village is built on the remains of the KC's home.
New Harbor was constucted on the OC's design- the 'dead harbor' format, as we figured the earth would be permanently scarred. Creating a new area from an old's actually pretty fascinating, because the basic groundwork is done and you have space to be creative. So younger trees are now taller, older trees have become stumps, grass has begun to grow, a very different sort of house is under construction- I even widened the meander of the stream where it would have eroded over the years.
While the Farlong home has been reconstructed, certain houses- the home of the ill-fated Starlings, for instance, have been left in ruin; even the naive, fresh-faced inhabitants of New Harbor want nothing to do with it.